Thursday, 26 May 2011

Vivi's journey: Kept to the style?

Vivi’s stylised visuals where concepted to show through with whatever neon colours she would have adorned on her person as well as her slightly stylised body.

There were two main aspects that were kep in mind whilst texturing this model, the first being bold colours, that made the character pop out and the second being that the textures them self would look hand painted with as little photo overlays as possible.

The end result ended up being less stylised than hoped, however Vivi does retain certain stylised aspects that keep her from being a realism piece.

Most noticeably is her bright orange neon hair, the neon green and blue jacket bands and her leg sash. Without these elements she would become a fairly bland character who would blend too well with the environment and not pop out as a main character.

The textures themselves were for the most part hand painted, with the occasional use of a photo overlay for time’s sake.

Overall Vivi’s model turned out better than expected, despite not being as stylised as initially thought, the final outcome shows an obvious influence from the heavily stylised games referenced in the pre-production document.


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