Here is the texture map for both the hair and the body, including the Normal map and specular map.
Overall I have to say she turned out better than I thought, I went through a rough patch with regards to confidence in my skills, but I pushed through and surprised myself to be honest.
Obviously there are plenty of things that could be improved on, like with most art, but considering the schedule we were following I had to stop working on her.
Another successful accident, one hair plane was painted the wrong shade of orange, as a result I played with the thought of coloured strips to add more interest to her "glowing" head.
It also complimented her striped neon elements on her outfit, giving a consistency throughout the model.
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