Sunday 10 October 2010

VIVI: 2D CONCEPTS












After trying to make Vivi's legs a bit more unique, it turned out i was going in the wrong direction. With this version she looks too bulky to effectively fight, it seems like she is now built for protection as opposed to fighting.
It also detracts from the fact she doesn't need leg protection due to her power (neon tattoo reinforcing her skin).


Here i have outlined the main concern i have with this style. I drew this image just after playing through 'Enslaved' and was worried the legs were too similar between Vivi and the female character Trip from Enslaved.

I wanted to play around with bringing the focus of Vivi to her legs, considering she fights mostly with her legs. Initially i thought about widening the ankles to give her legs more of a solid feel, this was achieved through sock like shin guards.

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